Landfall.

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    How to play

    Five countries a day, one after another. Each is drawn as a black shape, with north at the top.

    Each country is three questions, in order.

    Step 1 — the region. Which part of the world is the country in? Three guesses. Get it and the country opens up; miss all three and that one is gone.

    Step 2 — the country. Six guesses to name it. The box only takes countries in the region you just named, so a name from the wrong part of the world is turned away rather than costing you a guess. Tap a suggestion to fill the box, × to empty it again, and Guess to spend a try on what is in it.

    Step 3 — the capital. Four cities, two guesses. The wrong three are all in the same part of the world, so the region is no help — but two of them are near neighbours and one is a long way off. The capital is a bonus: getting it wrong never takes back the country.

    Every wrong guess is answered with the distance to the real country and an arrow pointing the way you need to go. Guess the United Kingdom when the answer is France and you are told 902 km, pointing south-east.

    Distances are measured between the middles of the two countries, so even neighbours are hundreds of kilometres apart.

    The percentage is how close you got — 100% is a hit.

    Naming the region opens a map beside the shape, tinted to the part of the world you picked — so you can see where the search area starts and ends before you spend a guess. Every country you name is drawn on it, where it actually is: the same information as the distance and the arrow, in the shape of a map.

    Five new countries every morning.